46 mCamera =
new Qt3DRender::QCamera;
47 mCamera->lens()->setPerspectiveProjection( 45.0f,
float( mSize.width() ) /
float( mSize.height() ), 0.1f, 1000.0f );
48 mCamera->setPosition( QVector3D( 0, 0, 20.0f ) );
49 mCamera->setUpVector( QVector3D( 0, 1, 0 ) );
50 mCamera->setViewCenter( QVector3D( 0, 0, 0 ) );
53 mAspectEngine =
new Qt3DCore::QAspectEngine();
55#if QT_VERSION < QT_VERSION_CHECK( 6, 0, 0 )
56 mRenderAspect =
new Qt3DRender::QRenderAspect( Qt3DRender::QRenderAspect::Threaded );
58 mRenderAspect =
new Qt3DRender::QRenderAspect();
61 mLogicAspect =
new Qt3DLogic::QLogicAspect();
63 mAspectEngine->registerAspect( mRenderAspect );
64 mAspectEngine->registerAspect( mLogicAspect );
71 mRoot =
new Qt3DCore::QEntity;
72 mRenderSettings =
new Qt3DRender::QRenderSettings( mRoot );
73 mRoot->addComponent( mRenderSettings );
75 mCamera->setParent( mRoot );
79 mOffscreenSurface =
new QOffscreenSurface();
81 QSurfaceFormat format;
84 if ( QCoreApplication::instance() && QCoreApplication::instance()->testAttribute( Qt::AA_ShareOpenGLContexts ) )
86 format = QSurfaceFormat::defaultFormat();
91 format.setRenderableType( QSurfaceFormat::OpenGL );
93 format.setVersion( 4, 1 );
94 format.setProfile( QSurfaceFormat::CoreProfile );
96 format.setVersion( 4, 3 );
97 format.setProfile( QSurfaceFormat::CoreProfile );
99 format.setDepthBufferSize( 24 );
100 format.setSamples( 4 );
101 format.setStencilBufferSize( 8 );
104 mOffscreenSurface->setFormat( format );
105 mOffscreenSurface->create();
115 mAspectEngine->setRootEntity( Qt3DCore::QEntityPtr( mRoot ) );